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Abra: A Living Text for iOS
Abra: A Living Text is a free iOs app and a limited-edition artist’s book printed with heat-sensitive ink and other features that animate the page. It is created by Amy Rabas at the Center for Book and Paper Arts at Columbia College Chicago with a collaboration between Amaranth Borsuk, Kate Durbin, Ian Hatcher. Abra invites a reader to play with touchscreen interfaces whereby you can shift words under your fingers, mutate the text, and write your own words. However, the iOs app does not make this book a special text; the biggest challenge is to move these effects to the printed page. Therefore, the artist’s book printed is a great experience of reading the page as an interface. Thanks to thermochromic ink that disappears with the heat of your hands or breath, and laser-cut openings, the book becomes a real interface.
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eLit for Kids
One of the areas of electronic literature is digital works for children. As Leonardo Flores said, children’s e-literature help to develop digital literacy, related to reading digital text, coding, designing, and navigation in digital environment, to name just a few. The examples of kid’s electronic literature are kinetic text Anipoemas by Ana María Uribe, playable works Enigma n by Jim Andrews, and language-art work Unicode Infinite by Jörg Piringer. Electronic literature for children was the part of conference “The End(s) of Electronic Literature”, organized by Electronic Literature Organization at the University of Bergen last year. Kid E-Lit exhibition was presented at Bergen Public Library in August and September 2015.
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Uniwersytet, jakiego nie znamy (2)
W pierwszej części tekstu omówiłam propozycje przebudowy uniwersytetu, dotyczące między innymi zniesienia podziału na dyscypliny naukowe oraz wprowadzenia programów skoncentrowanych na interdyscyplinarnych problemach badawczych. Drugi kierunek wyznaczający przyszłość uczelni związany jest z rozwojem uniwersytetu nonprofit – demokratycznego, wirtualnego i cyfrowego.
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‘Digital humanities’ means nothing
“Los Angeles Review of Books” has launched series of interviews with theorists related to digital humanities. In the first part Melissa Dinsman talks with Franco Moretti, professor at the Stanford University and initiator of the Stanford Literary Lab.
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3D-printed Rembrandt
“The Next Rembrandt” is astounding 3D-printed Rembrandt painting designed by a team of developers with the technical support of Microsoft and backing from Dutch bank ING. The aim of project was to create new work “made by Rembrandt” by using data from his existing paintings. Designed software system recognizes Rembrandt based on his use of geometry, composition, and painting materials. Then software replicates his style and also generates new facial features what was probably the biggest challenge. Distilling the artistic DNA from piece to create new work shows again incredible capabilities of new technology, software system, digital tools and “big data” in the art and humanities.